A few years have passed since I wrote one of these. I was probably playing Honkai: Star Rail and Genshin Impact and Seven Knights back then. Now, it's Solo Leveling: Arise, Where Winds Meet, Wuthering Waves, and Tower of God: New World.
I've spent some money on each, not a lot, but something.
Too often games become like work and I don't want to feel that way about games. I don't want to put money into something that isn't enjoyable because I'll probably abandon it at some point. After all, in Honkai: Star Rail, I had maximum level characters and wasn't enjoying it.
I've been playing Solo Leveling: Arise for two years and it takes some work but it's still quick-and-dirty for me. I can pick it up, play a little, and put it down.
Where Winds Meet is overwhelming. I'm paying for the minor Battle Pass upgrade, which is helpful. I wasted way too much time not collecting skills and just wandering. My character level is 93 (out of 95) right now and I'm three months behind on skills. There is so much going on in the game, and if you don't look at the Improvement Guide under Develop, you'll be like I am.
Wuthering Waves definitely seems a pay-to-win game. I've got a few 5-star characters that I can't upgrade past the low levels. I mess with the game but I'm not sure I want to commit any real money to achieve better results.
Tower of God: New World follows the anime and is an idle, handheld game that requires too much attention. Then again, I'm playing on Android AND iOS. I started the iOS version about 1 year after I started the Android version and I'm within just a few floors. There are so many characters and things to do that it's becoming work. It's often something I would play while waiting for another game update to finish. Now, this game's updates are taking hours to finish.
There are so many gacha games out there now, especially from Chinese publishers that you can play without paying. When you use up all of the game's energy for the day, switch to another game.
I'm looking forward to Limit Zero Breakers and Ananta when they're released. However, I've seen a few in preview, and they don't really turn out all that great.
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